Hi All,
Turns out that I lied
Sorry.
There IS a hard limit of 10,000,000 nodes in the mesher that I forgot existed.
I added this limit 10 years ago when I was first developing the mesher so that Blue Kenue wouldn't crash when it ran out of virtual address space. (Remember that we were using 32 bit operating systems at the time)
Anyway, I've now changed this limit to 200,000,000 when we build Blue Kenue 64bit. (I suspect that a mesh of that size will not be practical for a while)
I'm afraid that's all I can do for the moment as it's up to NRC to release a new version. (Hopefully soon)
Cheers... Martin