Hello,
I understand that you want to model rain on a large and urban area and compute the subsequent flows. There was several other experiments to do such applications and the results seem good so far, even if I see a number of practical or theoretical problems :
* theoretical : we deal with very thin layers of water, with Strickler frictions, and it is not really sure that even Shallow Water Equations apply in this case. Infiltrations are not taken into account.
* practical : the wetting/drying algorithms may encounter counter-examples on thin layers, with some quantities of water not flowing because of finite elements considered dry (however our algorithms are very good because they do not depend on a minimum threshold depth that would prevent any flow).
* practical : the rain over buildings is not taken into account as they are not in the mesh. This has been taken into account in a large application in Vietnam and also one application in France, by adding local sources.
With best regards,
Jean-Michel Hervouet