Hello,
The treatment is different, but it is implemented to give the same effect if Strickler or Chézy law is used. As a matter of fact the friction in 2D acts on all points of the domain (like a source term in the momentum equation), whereas in 3D it acts only on the bottom (and appears as a boundary condition of the diffusion step).
See subroutine tfond.f in telemac-3D for the treatment in 3D. As the friction in 2D is based on the depth-averaged velocity U2D and V2D, we also use it in 3D for friction laws such as Strickler or Chézy (which are basically depth-averaged or section-averaged laws). In this way a calibration done in 2D will somewhat remain valid in 3D (see page 52 of the book). If you use a Nikuradse law in 3D the treatment will be different, based on an assumption of logarithmic profile.
With best regards,
Jean-Michel Hervouet