Are you asking to modify the geometry (i.e. the 2D or 3D nodes) inside a SLF file? Or are you asking to modify the mesh before creating a SLF file?
- the former can get tricky in the case of 2D or 3D scalar or vector multi-frame SLF files with an explicit Z (and the same when W=0) because the Z values are stored across the frames (and hence may change)
- the latter can be done now, if I recall correctly... by editing a node
Perhaps you're looking to edit only the 2D (X and Y) values in a SLF file's geometry? And for Vector data... if X or Y are changed... would you also want the ability to change U and V? Please elaborate your thoughts... perhaps you're thinking about something much easier and simpler than what I'm thinking about!
Kindly... Alan