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TOPIC: FYI - Estimating the MAXIMUM node count during meshing

FYI - Estimating the MAXIMUM node count during meshing 2 weeks 1 day ago #45976

  • a.barton
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A critical part of the meshing process, as it currently exists in Blue Kenue, is to estimate the maximum node count.

Automatically calculating this estimate can lead to one of 3 situations:
  1. the estimate exactly matches the required memory usage and all is well
  2. the estimate is larger than necessary AND if it is SIGNIFICANTLY larger than necessary... memory problems may occur... including disk thrashing etc.
  3. the estimate is smaller than necessary causing meshing problems and no way to change the estimated value in order to increase the count

All this to say, I have changed what Blue Kenue will do for its automatically calculated estimate. As I learn more, I will try to improve the estimate in the future.

Therefore, to help avoid meshing problems, the old dialog box (OK to continue) will be replaced with a new dialog box that will allow you to override the automatically computed maximum node code.

2024-12-23_MaxNodeCount.png


Kindly... Alan

PS This change will appear in the next installer created on or after 23 Dec 2024
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FYI - Estimating the MAXIMUM node count during meshing 2 weeks 1 day ago #45978

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And, in addition, if the max node count is detected to be too small, the next installer will NOT create a partially completed mesh. Instead, the dialog box will indicate this situation and the meshing will STOP.

2024-12-23_MaxNodeCountTooSmall.png


Kindly... Alan
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FYI - Estimating the MAXIMUM node count during meshing 2 weeks 1 day ago #45986

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Please upgrade to BK 3.12.25 - beta as per post #45980

Kindly... Alan
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