Hello Everyone,
This is my first post, so please forgive if I make some beginner mistakes.
I have been trying to simulate flow on a artificial (concrete) floodplain and channel setup(Images are attached below). It is approx 20mX20m in size and water depths range at around 20cm, just to give an idea of the scale of the setup.
I have tried all viable numerical schemes to simulate the setup. Wave+Characteristics overprdicts the water depths by almost 10%. However only the scheme 14 for advection of velocities gives the best results.
However what I have observed when using the scheme 14, water seems to jump onto the floodplain area at depths much lower than the bank elevation. Also the velocity vectors at the channel walls are very random in direction and magnitude with respect to middle of the channel. I searched through the forums and the closest I found was the issue regarding number of elements used to define steep levees. the problem is that the channels in my setup are essentially rectangular and the mesh refinement required at that point will be extreme when compared to the rest of the setup. So my question is: Are the vertical walls of the channel really the culprit here, and if so is there a way to deal with them effectively without increasing the computation time to an insane amount?