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TOPIC: Construct a mesh connecting nodes to bathymetry points (BlueKenue)?

Construct a mesh connecting nodes to bathymetry points (BlueKenue)? 9 years 4 weeks ago #18720

  • XavierM
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Hi,

I would like to know if it is possible to construct a mesh, in Bluekenue, by connecting the nodes to the bathymetry points? Instead of generating a mesh "randomly" (depending of the default edge lenght i mean).

Thanks in advance for your answer!

Xav'
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Construct a mesh connecting nodes to bathymetry points (BlueKenue)? 9 years 4 weeks ago #18723

  • MarkusR
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Hello Xavier,

if i understand your problem correct it is possible. You can use your bathymetric points as HardPoints in the T3 mesh-generator. This is also well documented in the BlueKenue reference manual.

I hope this helps,

Markus
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The following user(s) said Thank You: XavierM

Construct a mesh connecting nodes to bathymetry points (BlueKenue)? 9 years 4 weeks ago #18725

  • XavierM
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Hi,

It works! I dind't though you could applied it to your all mesh without having one at the beginning.

This help a lot! thank you very much

Xav'
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