Hello all,
I have for you a few questions about my simulations's results.
1. The velocity profiles given by 2D and 3D results (2D and 3D results of the same simulation launched with TELEMAC3D) are slightly different. I know that in 3D results, I have as many velocity profiles as number of horizontal planes used. But I want to compare 2D and 3D results, and I don't know if the 2D velocity profile was computed for the free surface or the average velocities of the chosen section?
2. I have my free surface below than the highest point in my bottom; so, the horizontal planes used converge to the same points (like illustrated below):
PICTURE -01-
In this point (encircled area, picture -01- ), my velocity reaches very high values (picture below):
PICTURE -02-
*Velocity distribution (telemac3D, the highest plane = free surface)*
By cons, when the free surface exceeds the highlight of my bottom (i.e.: I impose a constant elevation higher than the highest point in my bottom), the problem does not arise, velocity's pikes disappear; in border, of course.
PICTURE -03-
Distribution of my horizontal planes
PICTURE -04-
*Velocity distribution when my free surface exceeds the highest point in my bottom*
Is the convergence of planes to same points witch cause the high velocity values? Why?
did the program sum the velocity values of different planes at the same point?
Thank you in advance.