Could someone please help me understand the issue being raised?
For me, curves in some software are created via "Bézier curves" and have control points so that the shape can be managed/controlled. Is this what people are using other software to do?
Also, for me, when I zoom in on a coast (at a given resolution) the coast becomes a set of lines. And when I zoom out again, I end up with "curves".
By analogy, the former is like a "vector" image while the latter is like a "raster" image; because one can keep zooming and zooming and still have a curve in the first case while one ends up with lines in the second case after some zooming...
I am interested in hearing more about curves... for example, why do people need such an accurate representation of a coast? And why aren't lines "good enough"... is it a matter of time to create the coastal outline by the modeller because the domain is large and the coast needs to be more quickly created or is that the simulations are not accurate enough in a local region?
Kindly,
Alan