Hey!
Above explenation has been quite helpful but I'm still struggling to get the output I want. I'm recreating a mesh used in CGWaves in order to compare a project. I've got the mesh points and the bathymetry, and I've got a closed polygon that I use as an outline. I've used the mesh points as hard points in the mesh generator (I've added a value of 20 in order not to get more points as the hard points would work as a density object). Generating a mesh without resampling the outlines seems to give the perfect result (exactly covering the same mesh points as the mesh I wanted to recreate). The problem however is, that when I distract a conlim file from this mesh, the boundary points don't only include the points on the outline, but link some random points. I then can't run it in ARTEMIS.
When I do resample the outline, the conlim file seems correct and is usable in ARTMIS. BUT, I have to increase the density a lot in order to let it follow the outline neatly, but that influences the density in the whole mesh (which I at some points want to be bigger). Solution could be resampling the outlines seperately like you explain in this topic, but I've tried and then the conlim file gives weird and unusable results again.
Would anyone know how to either get a better mesh when resampling the outline, or get a better conlim file after not resampling the outline?
I've added a folder with a document including some screenshots that show the different results, the two different meshes created and the hardpoints and outline.
Any suggestions would be very much appreciated!